Struct t3rn_primitives::xtx::Xtx
source · pub struct Xtx<AccountId, BlockNumber, BalanceOf> {
pub requester: AccountId,
pub initial_input: Vec<u8>,
pub timeouts_at: Option<BlockNumber>,
pub delay_steps_at: Option<Vec<BlockNumber>>,
pub result_status: Option<Vec<u8>>,
pub total_reward: Option<BalanceOf>,
pub local_state: LocalState,
pub full_side_effects: Vec<Vec<FullSideEffect<AccountId, BlockNumber, BalanceOf>>>,
}
Expand description
A composable cross-chain (X) transaction that has already been verified to be valid and submittable
Fields§
§requester: AccountId
The owner of the bid
initial_input: Vec<u8>
Encoded content of composable tx
timeouts_at: Option<BlockNumber>
Expiry timeout
delay_steps_at: Option<Vec<BlockNumber>>
Schedule execution of steps in the future intervals
result_status: Option<Vec<u8>>
Has returned status already and what
total_reward: Option<BalanceOf>
Total reward
local_state: LocalState
Local Xtx State
full_side_effects: Vec<Vec<FullSideEffect<AccountId, BlockNumber, BalanceOf>>>
Vector of Steps that each can consist out of at least one FullSideEffect
Implementations§
source§impl<AccountId: Encode + Clone + Debug, BlockNumber: Ord + Copy + Zero + Encode + Clone + Debug, BalanceOf: Copy + Zero + Encode + Decode + Clone + Debug> Xtx<AccountId, BlockNumber, BalanceOf>
impl<AccountId: Encode + Clone + Debug, BlockNumber: Ord + Copy + Zero + Encode + Clone + Debug, BalanceOf: Copy + Zero + Encode + Decode + Clone + Debug> Xtx<AccountId, BlockNumber, BalanceOf>
pub fn new( requester: AccountId, initial_input: Vec<u8>, timeouts_at: Option<BlockNumber>, delay_steps_at: Option<Vec<BlockNumber>>, total_reward: Option<BalanceOf>, local_state: LocalState, full_side_effects: Vec<Vec<FullSideEffect<AccountId, BlockNumber, BalanceOf>>> ) -> Self
pub fn generate_xtx_id<Hasher: Hasher>( &self, requester_nonce: u32 ) -> <Hasher as Hasher>::Out
pub fn is_completed(&self) -> bool
pub fn complete_side_effect<Hasher: Hasher>( &mut self, confirmed: ConfirmedSideEffect<AccountId, BlockNumber, BalanceOf>, input: SideEffect<AccountId, BalanceOf>, xtx_id: <Hasher as Hasher>::Out, sfx_index: u32 ) -> Result<bool, &'static str>
Trait Implementations§
source§impl<AccountId: Clone, BlockNumber: Clone, BalanceOf: Clone> Clone for Xtx<AccountId, BlockNumber, BalanceOf>
impl<AccountId: Clone, BlockNumber: Clone, BalanceOf: Clone> Clone for Xtx<AccountId, BlockNumber, BalanceOf>
source§impl<AccountId, BlockNumber, BalanceOf> Debug for Xtx<AccountId, BlockNumber, BalanceOf>where
AccountId: Debug,
BlockNumber: Debug,
BalanceOf: Debug,
impl<AccountId, BlockNumber, BalanceOf> Debug for Xtx<AccountId, BlockNumber, BalanceOf>where AccountId: Debug, BlockNumber: Debug, BalanceOf: Debug,
source§impl<AccountId, BlockNumber, BalanceOf> Decode for Xtx<AccountId, BlockNumber, BalanceOf>where
AccountId: Decode,
Option<BlockNumber>: Decode,
Option<Vec<BlockNumber>>: Decode,
Option<BalanceOf>: Decode,
Vec<Vec<FullSideEffect<AccountId, BlockNumber, BalanceOf>>>: Decode,
impl<AccountId, BlockNumber, BalanceOf> Decode for Xtx<AccountId, BlockNumber, BalanceOf>where AccountId: Decode, Option<BlockNumber>: Decode, Option<Vec<BlockNumber>>: Decode, Option<BalanceOf>: Decode, Vec<Vec<FullSideEffect<AccountId, BlockNumber, BalanceOf>>>: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy ) -> Result<Self, Error>
Attempt to deserialise the value from input.
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>( input: &mut I, dst: &mut MaybeUninit<Self> ) -> Result<DecodeFinished, Error>where I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where I: Input,
Attempt to skip the encoded value from input. Read more
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
Returns the fixed encoded size of the type. Read more
source§impl<AccountId: Default, BlockNumber: Default, BalanceOf: Default> Default for Xtx<AccountId, BlockNumber, BalanceOf>
impl<AccountId: Default, BlockNumber: Default, BalanceOf: Default> Default for Xtx<AccountId, BlockNumber, BalanceOf>
source§impl<AccountId, BlockNumber, BalanceOf> Encode for Xtx<AccountId, BlockNumber, BalanceOf>where
AccountId: Encode,
Option<BlockNumber>: Encode,
Option<Vec<BlockNumber>>: Encode,
Option<BalanceOf>: Encode,
Vec<Vec<FullSideEffect<AccountId, BlockNumber, BalanceOf>>>: Encode,
impl<AccountId, BlockNumber, BalanceOf> Encode for Xtx<AccountId, BlockNumber, BalanceOf>where AccountId: Encode, Option<BlockNumber>: Encode, Option<Vec<BlockNumber>>: Encode, Option<BalanceOf>: Encode, Vec<Vec<FullSideEffect<AccountId, BlockNumber, BalanceOf>>>: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy )
Convert self to a slice and append it to the destination.
§fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
fn using_encoded<R, F>(&self, f: F) -> Rwhere F: FnOnce(&[u8]) -> R,
Convert self to a slice and then invoke the given closure with it.
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
source§impl<AccountId: PartialEq, BlockNumber: PartialEq, BalanceOf: PartialEq> PartialEq<Xtx<AccountId, BlockNumber, BalanceOf>> for Xtx<AccountId, BlockNumber, BalanceOf>
impl<AccountId: PartialEq, BlockNumber: PartialEq, BalanceOf: PartialEq> PartialEq<Xtx<AccountId, BlockNumber, BalanceOf>> for Xtx<AccountId, BlockNumber, BalanceOf>
source§impl<AccountId, BlockNumber, BalanceOf> TypeInfo for Xtx<AccountId, BlockNumber, BalanceOf>where
AccountId: TypeInfo + 'static,
Option<BlockNumber>: TypeInfo + 'static,
Option<Vec<BlockNumber>>: TypeInfo + 'static,
Option<BalanceOf>: TypeInfo + 'static,
Vec<Vec<FullSideEffect<AccountId, BlockNumber, BalanceOf>>>: TypeInfo + 'static,
BlockNumber: TypeInfo + 'static,
BalanceOf: TypeInfo + 'static,
impl<AccountId, BlockNumber, BalanceOf> TypeInfo for Xtx<AccountId, BlockNumber, BalanceOf>where AccountId: TypeInfo + 'static, Option<BlockNumber>: TypeInfo + 'static, Option<Vec<BlockNumber>>: TypeInfo + 'static, Option<BalanceOf>: TypeInfo + 'static, Vec<Vec<FullSideEffect<AccountId, BlockNumber, BalanceOf>>>: TypeInfo + 'static, BlockNumber: TypeInfo + 'static, BalanceOf: TypeInfo + 'static,
impl<AccountId, BlockNumber, BalanceOf> EncodeLike<Xtx<AccountId, BlockNumber, BalanceOf>> for Xtx<AccountId, BlockNumber, BalanceOf>where AccountId: Encode, Option<BlockNumber>: Encode, Option<Vec<BlockNumber>>: Encode, Option<BalanceOf>: Encode, Vec<Vec<FullSideEffect<AccountId, BlockNumber, BalanceOf>>>: Encode,
impl<AccountId: Eq, BlockNumber: Eq, BalanceOf: Eq> Eq for Xtx<AccountId, BlockNumber, BalanceOf>
impl<AccountId, BlockNumber, BalanceOf> StructuralEq for Xtx<AccountId, BlockNumber, BalanceOf>
impl<AccountId, BlockNumber, BalanceOf> StructuralPartialEq for Xtx<AccountId, BlockNumber, BalanceOf>
Auto Trait Implementations§
impl<AccountId, BlockNumber, BalanceOf> RefUnwindSafe for Xtx<AccountId, BlockNumber, BalanceOf>where AccountId: RefUnwindSafe, BalanceOf: RefUnwindSafe, BlockNumber: RefUnwindSafe,
impl<AccountId, BlockNumber, BalanceOf> Send for Xtx<AccountId, BlockNumber, BalanceOf>where AccountId: Send, BalanceOf: Send, BlockNumber: Send,
impl<AccountId, BlockNumber, BalanceOf> Sync for Xtx<AccountId, BlockNumber, BalanceOf>where AccountId: Sync, BalanceOf: Sync, BlockNumber: Sync,
impl<AccountId, BlockNumber, BalanceOf> Unpin for Xtx<AccountId, BlockNumber, BalanceOf>where AccountId: Unpin, BalanceOf: Unpin, BlockNumber: Unpin,
impl<AccountId, BlockNumber, BalanceOf> UnwindSafe for Xtx<AccountId, BlockNumber, BalanceOf>where AccountId: UnwindSafe, BalanceOf: UnwindSafe, BlockNumber: UnwindSafe,
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